Half-Life G-man on the screens right before Alyx tells Eli to prepare for unforeseen consequences |
- G-man on the screens right before Alyx tells Eli to prepare for unforeseen consequences
- The virgin Eli vs the chad Issac
- "You've made it here this quickly!"
- Citadel I made in MSPaint. Kinda just drew random buildings below it.
- I was helping my sister move into her new house and I thought this was a Health Charger in her garage
- A digital painting I did of a combine elite
- A drawing my brother did for my birthtday couple of years ago
- Alyx players on release day.
- I like drawing the Citadel quite a bit!
- Nova Prospekt is a very spooky place
- Everybody gangsta till the Gonome starts running
- A glitch my friend caught on camera a while back. Still makes me laugh.
- My illustrated Half-Life synopsis – readable and translated!
- Revisiting The Orange Box on Xbox this weekend
- Normal Half-Life 2 screenshot, move along, nothing to see here.
- "Who should I attack first?"
- Half-Life is perfect with no flaws
- So excited to play it. Comes with HL source and counter strike source.
- A note about Operation Black Mesa (Opposing Force Remake)
- The First Signs of Trouble on the International Stage
- Are there any modern retro shooters in the style of Half-Life 1?
- Video Game Mechanics In Real Life: HALF LIFE
- ☢️ Freeman You Fool! ☢️ SFM Music Video (ft. Vandoorea)
G-man on the screens right before Alyx tells Eli to prepare for unforeseen consequences Posted: 09 Feb 2020 06:32 AM PST
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The virgin Eli vs the chad Issac Posted: 09 Feb 2020 07:14 PM PST
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"You've made it here this quickly!" Posted: 09 Feb 2020 08:07 AM PST
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Citadel I made in MSPaint. Kinda just drew random buildings below it. Posted: 09 Feb 2020 05:17 PM PST
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Posted: 09 Feb 2020 05:49 PM PST
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A digital painting I did of a combine elite Posted: 09 Feb 2020 05:08 AM PST
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A drawing my brother did for my birthtday couple of years ago Posted: 09 Feb 2020 12:24 PM PST
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Posted: 09 Feb 2020 02:22 PM PST
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I like drawing the Citadel quite a bit! Posted: 09 Feb 2020 07:00 AM PST
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Nova Prospekt is a very spooky place Posted: 09 Feb 2020 12:48 PM PST
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Everybody gangsta till the Gonome starts running Posted: 09 Feb 2020 03:43 PM PST
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A glitch my friend caught on camera a while back. Still makes me laugh. Posted: 09 Feb 2020 05:21 AM PST
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My illustrated Half-Life synopsis – readable and translated! Posted: 09 Feb 2020 03:50 AM PST | ||
Revisiting The Orange Box on Xbox this weekend Posted: 09 Feb 2020 08:04 AM PST
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Normal Half-Life 2 screenshot, move along, nothing to see here. Posted: 09 Feb 2020 08:45 AM PST
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Posted: 09 Feb 2020 10:10 AM PST
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Half-Life is perfect with no flaws Posted: 09 Feb 2020 06:57 PM PST
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So excited to play it. Comes with HL source and counter strike source. Posted: 08 Feb 2020 10:45 PM PST
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A note about Operation Black Mesa (Opposing Force Remake) Posted: 09 Feb 2020 03:01 PM PST So, as you know, there's a remake in the works for Opposing Force called Operation Black Mesa by a team named Tripmine Studios, which are also in charge of Guard Duty the Blue Shift remake, the team seems to be focused and doesn't lack talent, as you can see in their artworks and the awesome job they did with the weapons modelling and animations. Just like Black Mesa for HL, this remake is supposed to be reimagining rather than a straight faithful remake, which is good, and also necessary, porting an old HL game to Source means a lot of things have to change, the inclusion of physics alone makes the game completely different as you can witness in Black Mesa, so all in all, it's open to new ideas, and i have one that is, i think interesting, just thing about it, The Barnacle weapon !! The Barnacle weapon was a really cool weapon in OpFor, but i found it kinda lacking context to be used, it only used as a grapple in some situations and also it's semi-melee weapon that a lot of people not use at all for a a lot of reasons, but what if you add physics to it ? What if you make it HL2 Barnacle ? Let me explain myself, in some audio log in OpFor, a scientist said that the creature/weapon can only hook to organic surfaces, which is true... In HL1 !! In HL2 the barnacle EATS organic things, but can grab a lot of non organic materials so : - I love to see the Barnacle used as a special weapon like the gravity gun, which can grab crates, ammo, items, barrels, that are out of reach, and help solve puzzles, just make the aforementioned audio log vanish as it's not making any sense in Source Era HL games. - Also, what if the weapon can grab small enemies like headcrabs and eat them instead of hooking to them and take the player straight to the enemy's face to eat it ?? That would make the weapon a lot more interesting, while also connecting better to the "updated" lore from the Source Era. I want to know what you think about that, excuse my english gentlemen, i'm not a native english speaker [link] [comments] | ||
The First Signs of Trouble on the International Stage Posted: 09 Feb 2020 05:49 AM PST
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Are there any modern retro shooters in the style of Half-Life 1? Posted: 09 Feb 2020 02:22 PM PST Obviously we've been in a golden age for old school FPS over the last few years, with games like Dusk, Ion Maiden, Devil Daggers, etc. But these games are all in the style of Doom/Quake/Duke Nukem/Blood. Are there are modern retro shooters more in the style of Half-Life? Like something a little more story driven, with level design that is less abstract, more scripted events, etc.? (I played all the games in this style that came in Half-Life's wake as they came out, so I'm specifically looking for a modern throwback. I've also played pretty much every major Half-Life single player mod already.) [link] [comments] | ||
Video Game Mechanics In Real Life: HALF LIFE Posted: 09 Feb 2020 04:08 PM PST
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☢️ Freeman You Fool! ☢️ SFM Music Video (ft. Vandoorea) Posted: 09 Feb 2020 09:41 AM PST
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