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    Thursday, May 14, 2020

    Half-Life The Combine lore thickens

    Half-Life The Combine lore thickens


    The Combine lore thickens

    Posted: 14 May 2020 01:30 PM PDT

    HL IRL

    Posted: 14 May 2020 01:38 PM PDT

    I used ai upscaling to upscale the famous logo and it got weird

    Posted: 14 May 2020 07:52 AM PDT

    Some maskless Combine sketches I did

    Posted: 14 May 2020 03:18 PM PDT

    HL:A workshop may be coming very soon

    Posted: 14 May 2020 05:19 PM PDT

    DARGHHHH NOOOO STOPP

    Posted: 14 May 2020 07:13 PM PDT

    Alyx?

    Posted: 14 May 2020 06:52 AM PDT

    HLVR/Persona 5 Crossover fanart. (OC)

    Posted: 14 May 2020 12:11 PM PDT

    i made a thing

    Posted: 14 May 2020 08:06 PM PDT

    Follow up to my previous post, I've completed my headcrab! I think it turned out great for my first time making a clay figure

    Posted: 14 May 2020 12:48 PM PDT

    So I'm working on an animated Half-Life Series revolving around Gordon and his adventures through Black Mesa. It probably won't be finished for a long while but here's a small animatic/story board verison of the beginning with the scientist panicking in the control room, just did all of this today.

    Posted: 14 May 2020 08:02 PM PDT

    Gordon Freeman but instead of Gordon Freeman we have Walter Bennet.

    Posted: 14 May 2020 01:39 PM PDT

    Here, take this image of the citadel in Minecraft, more info on the project in comments

    Posted: 14 May 2020 08:20 AM PDT

    So, um... hows it going?

    Posted: 14 May 2020 07:00 AM PDT

    Weapon design: Spore Rocket Launcher

    Posted: 14 May 2020 09:59 PM PDT

    An Alyx easter egg I haven't heard anywhere else, right at the start of the game

    Posted: 14 May 2020 08:11 AM PDT

    A lot of people try to tune the radio, but if you pull up the antenna and then tune it a bit (I think to the right iirc), you can hear this somewhat creepy song from half-life 2: https://www.youtube.com/watch?v=46bF5oFF1YI

    What's odd is that this was already kind of easy to miss in Half-Life 2. It only shows up once and immediately stops once you look at the tv that's making the sound. But here, it's actually relatively easy to get and you can easily hear it in its entirety.

    submitted by /u/Sockman1
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    Around The Corner (Triptych)

    Posted: 14 May 2020 04:37 PM PDT

    Government-Man

    Posted: 14 May 2020 09:55 PM PDT

    Gordon Freeman

    Posted: 14 May 2020 05:00 PM PDT

    New Game, Hazard Course and Load Game faded and not available. Why is this on Half Life Decay and can it be fixed?

    Posted: 14 May 2020 04:04 PM PDT

    FSJAL, Eli Vance

    Posted: 14 May 2020 06:49 PM PDT

    FSJAL, Eli Vance

    I got bored and spent a good hour drawing Eli Vance onto FSJAL; no one has before anyways.

    https://preview.redd.it/5ezhkodo3uy41.png?width=1201&format=png&auto=webp&s=764d973505db5ff2ed1a00569ebf9dd9b1759aa4

    submitted by /u/Shnoon_DaDude
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    While waiting for my Index to arrive, I decided to stream myself playing all HL games for the first time. This is my life I'm playing through, is there anything you guys think I should add?

    Posted: 14 May 2020 06:54 AM PDT

    Entropy Zero Help

    Posted: 14 May 2020 07:51 PM PDT

    Heyo, so I installed the mod Entropy Zero earlier today, I've been playing through it, and it's been great. I got into to last chapter a little bit ago, and I'm stuck. In that first room with the air vents that make you float, there's this big door between me and the next section, I looked up some walkthroughs, and for them it wasn't there, they had some lasers and used a barrel to block them to get through, I've nocliped through the door, and the emitters for the lasers are there, but I can't get through to them. I've used the AR2 plasma balls to break that flashy thing, but that still hasn't opened the door. Any help would be appreciated, thanks.

    submitted by /u/justaraven_
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