Half-Life Yessss!!!! But no HL3 :( |
- Yessss!!!! But no HL3 :(
- every vort in a 5 mile radius in episode 2
- That's the way He oversees everything
- Managed to glitch to the Depot train room. First time this ever happened to me in a HL2 playthrough.
- Half-Life 2: Remastered Collection Is Coming Soon to Steam, With Valve's Consent
- who is this? (wrong answers only)
- When your ammo run out
- what he doin there doe?
- So there is no controversy I do indeed like cp violation but we can all agree that brane scan is better right?
- Xash3d
- I made a thing.
- Snark :)
- I got every single achievement in Half-Life 2! Zombie Chopper was the hardest for me
- The Headcrabs- a Beatles Parody
- "Move in!"
- I feel like the Combine in Half-Life 2 suffer from the same issue as FEAR 2's Replica Soldiers
- Steam Deck website’s icon.
- I have a question about opposing force
Posted: 30 Jul 2021 12:24 PM PDT
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every vort in a 5 mile radius in episode 2 Posted: 30 Jul 2021 05:20 PM PDT
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That's the way He oversees everything Posted: 30 Jul 2021 07:17 PM PDT
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Managed to glitch to the Depot train room. First time this ever happened to me in a HL2 playthrough. Posted: 30 Jul 2021 11:23 AM PDT
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Half-Life 2: Remastered Collection Is Coming Soon to Steam, With Valve's Consent Posted: 30 Jul 2021 04:58 AM PDT
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who is this? (wrong answers only) Posted: 30 Jul 2021 02:04 PM PDT
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Posted: 30 Jul 2021 03:08 AM PDT
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Posted: 30 Jul 2021 03:48 PM PDT
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Posted: 30 Jul 2021 12:28 PM PDT
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Posted: 30 Jul 2021 06:11 AM PDT
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Posted: 30 Jul 2021 10:41 AM PDT
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Posted: 30 Jul 2021 07:34 PM PDT
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I got every single achievement in Half-Life 2! Zombie Chopper was the hardest for me Posted: 30 Jul 2021 11:13 AM PDT
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The Headcrabs- a Beatles Parody Posted: 30 Jul 2021 11:22 AM PDT
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Posted: 30 Jul 2021 02:45 PM PDT
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I feel like the Combine in Half-Life 2 suffer from the same issue as FEAR 2's Replica Soldiers Posted: 30 Jul 2021 10:50 AM PDT The Combine soldiers are actually pretty smart and well-made for squad tactics, even with the odd hiccup here and there. However, most maps aren't really well designed enough to take advantage of their AI, such as open city streets or tight corridors. They don't get to choose their paths, they are forced down a path. Instead of having a lot of cover objects and ways to maneuver, they have no option other than forward. A similar issue plagued FEAR 2. The Replica soldiers were forced onto linear paths instead of small multiplayer arenas like in FEAR and therefore they appeared dumber, even if they were using the same AI. Combat against the Combine soldiers could've been so much better if they actually had multiple options of assaulting you, like when you're on Highway 17 and come across their outposts. They have many options to engage you and it really makes the combat against them feel super dynamic and satisfying. [link] [comments] | ||
Posted: 30 Jul 2021 08:13 PM PDT
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I have a question about opposing force Posted: 30 Jul 2021 06:28 PM PDT If in half life the soldiers attacked the scientists, why in opposing force they don't attack the scientist? [link] [comments] |
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