Half-Life Marc Laidlaw's opinion on Alyx as a playable character years ago. |
- Marc Laidlaw's opinion on Alyx as a playable character years ago.
- Took me a while to notice the science team's notes on the delivery pods in Black Mesa Xen
- Outside my window in Japan....
- In Anomalous Materials (Black Mesa), there is a scientist that chastises you for messing with his computer, saying that he's "expecting an important message". Here's what his screen shows.
- Uh, no thanks. I think I am good
- I'm Ready!
- Judgement Waiver is in Effect [SFM]
- Is/Was GLaDOS a tangible threat to the combine?
- I'd Love If Black Mesa Returned In Alyx Or HL3
- Second attempt at drawing the combine elite from HL2
- Forgive me I can't draw with mouse.
- Green screen test with davinci resolve, hope you guys like it
- No music in Half Life 1, help!
- A little idea to mofidy/improve Half-Life 2's worldbuilding... would it work?
- Half-Life Games Knowledge Quiz
- Playing Black mesa again and for some reason I can't enable cascading shadow map? Could anybody help me fix this problem?
- Could the gravity gun work IRL?
- is a little over the top but its good (link to oc in comments)
- Installing HalfLife 2 2004 without steam?
- A tribute to Half-Life: SadeN - Tracking Device
Marc Laidlaw's opinion on Alyx as a playable character years ago. Posted: 01 Jan 2020 11:15 AM PST
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Took me a while to notice the science team's notes on the delivery pods in Black Mesa Xen Posted: 01 Jan 2020 04:41 PM PST
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Outside my window in Japan.... Posted: 31 Dec 2019 10:57 PM PST
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Posted: 01 Jan 2020 04:59 PM PST
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Uh, no thanks. I think I am good Posted: 01 Jan 2020 02:28 PM PST
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Posted: 01 Jan 2020 08:31 AM PST
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Judgement Waiver is in Effect [SFM] Posted: 01 Jan 2020 05:22 PM PST
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Is/Was GLaDOS a tangible threat to the combine? Posted: 01 Jan 2020 03:35 AM PST During the end of P1, she says something along the lines of "I'm the only one standing between them and us" and "you don't even know what is going on outside". I was wondering if she could be an asset to humanity in the resistance against combine (assuming of course, the universe link up happens?) What if the Borealis has a dormant version of GLaDOS on it? Think about it:
Just the turrets alone could level any and all antlion forces and zombies. The only two enemy types I see being a problem here are Hunters and Antlion guards. [link] [comments] | ||
I'd Love If Black Mesa Returned In Alyx Or HL3 Posted: 01 Jan 2020 06:26 PM PST Black Mesa would be an interesting place to explore post-Half-Life. It being nuked could lead to some interesting enemy variety like mutant radioactive zombies and such, and maybe a return to old favorites like bullsquids and houndeyes. I hope this concept isn't completely out of the question since Valve did the same thing with Portal 2. Thoughts? [link] [comments] | ||
Second attempt at drawing the combine elite from HL2 Posted: 01 Jan 2020 07:19 PM PST
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Forgive me I can't draw with mouse. Posted: 01 Jan 2020 06:31 AM PST
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Green screen test with davinci resolve, hope you guys like it Posted: 01 Jan 2020 09:53 PM PST
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No music in Half Life 1, help! Posted: 01 Jan 2020 07:13 PM PST Sooo, I'm playing Half Life for the first time, and for some reason it doesn't play music even though the volume is at 100% and I have no mods installed. How am I supposed to fix this? I've looked up this several times with no success and the game feels dull without it. [link] [comments] | ||
A little idea to mofidy/improve Half-Life 2's worldbuilding... would it work? Posted: 01 Jan 2020 08:52 PM PST Picture this for me; You are stumbling through Ravenholm, gripping the handle of your Gravity Gun with white-knuckled fists. Slowly and cautiously, you navigate the abandoned streets and dark alleyways, taking care not to upset the new inhabitants of this cursed place. Darkness surrounds you, and things move and shuffle within the mist, unnatural and sinister, and ever-present. Strange cries can be heard beyond the fog, but you cannot determine their source - or what manner of creature is making them. You press onward, coming to a small boarded-up shack. It looks relatively fortified. You toss the boards aside and take shelter within, catching your breath. Your eyes scan the room around you - its small, but looks lived-in. Empty cans and bottles lay strewn around the room. On the wall hangs pieces of equipement - buzzsaws, car parts, gardening tools - it looks as if it were once some kind of parts storage shed, or machine shop. The remains of a fire barrel and some upended chairs occupy the centre space - around them are six rotted corpses, lying on rotted wooden floorboards. They are surrounded by discarded weapons and shell casings. A large, gaping hole lies in the ceiling, and beyond it only blackness. A mass of tables and chairs are stacked over the other side of the room near a south-facing door ... some kind of makeshift barricade, perhaps? Unbreached. You look down at the corpses again, and find yourself unable to determine just how these people had died, with no obvious cause visible to you within the room itself. You catch a glimpse of a crumpled, handwritten note on the floor, unspoiled by blood. Inventory List: 4 x canned peaches Simply put, we're beginning to run low and will have to relocate within the next two days. Sooner rather than later. No more storage sheds - small and defendable maybe, but we won't last long at all if they manage to find their way in. The church should be a good spot provided we can get past that crazy who guards it. He has an itchy trigger-finger. From what I hear, the church itself is pretty close to the mines, so if we can find a way inside, we will be one step closer to finally being rid of this place once and for all. Once we get there, we can make for the coast. Our people should be there. Earlier today, Rawlings said he heard scratching sounds coming from above. They must be onto us by now, they smell us or something. Door has been barricaded and we've added a few extra boards to the breach on the east wall. I just hope we can make it through the night. You look again at the hole in the ceiling. It appears that whatever killed these men must have come from there. The story falls into place, but a distant, bloodcurdling howl interrupts your thoughts. It's time to move. --- So, I've basically been thinking - what if Half-Life 2's journey had discoverable notes, like in Bioshock or Amnesia or other exploration-based games? They wouldn't be ubiquitous of course, and they woulnd't stand in for genuine environmental storytelling, but I just thought it would be cool to give a bit of extra background to some of the areas you visit in the game without having to go through the trouble of adding extra detail or anything like that. Just a little addition to flesh out the world. I have no modding experience whatsoever but I love the Half-Life universe and I have been a creative writer as a side-hobby for a long time, so I would love to start a process of actually adding a bunch of discoverable notes to the game as a mod. What do you guys think? [link] [comments] | ||
Half-Life Games Knowledge Quiz Posted: 01 Jan 2020 09:53 AM PST Hello, to celebrate the fact that we will get another HL game I created the quiz about Half-Life games (HL1,HL:BS,HL:OF,Hl:2,HL:2 Episode 1 & 2) that I think you guys will like. Check it out - http://www.quizzes-daily.com/half-life-games-knowledge-quiz/ [link] [comments] | ||
Posted: 01 Jan 2020 07:58 PM PST | ||
Could the gravity gun work IRL? Posted: 01 Jan 2020 01:03 PM PST I think it could. It doesn't violate any laws of physics, but the problem would be getting something of negative mass. [link] [comments] | ||
is a little over the top but its good (link to oc in comments) Posted: 01 Jan 2020 05:58 AM PST
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Installing HalfLife 2 2004 without steam? Posted: 01 Jan 2020 07:04 PM PST Hello, I'm trying to install an old copy of HL2 onto an old windows 98 PC for the heck of it, and it supports 98, says so right on the box. However, It keeps installing steam with it, steam as you may know doesn't. This should work on my 98 PC no problem, I bought it for the 98 PC and it worked before, but I can't play it because of steam [link] [comments] | ||
A tribute to Half-Life: SadeN - Tracking Device Posted: 01 Jan 2020 11:08 AM PST
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